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Fishie! 🐠 [2 Player Obby]

Fishie! 🐠 [2 Player Obby]

A Roblox experience owned by Cowabunga Games.

ObbyENco-oppet simulationplatformer

Description (written by the developer; not a statement by this register)

🐠 Carry your fishy friend inside a fish tank home from the pet store and protect them at all costs as you swim, splash, and stumble through tricky challenges. Choose between being the fish (🐠) or the person carrying the tank (🚶). Unlock skins for your fishbowl and your fish tray by collecting coins as you play 🤑💰. 🌊 Will your teamwork sink… or swim? Join our group for awesome rewards! https://www.roblox.com/communities/35565681/Cowabunga-Games#!/about Report bugs and exploiters in the community server! Tags: 2 player obby fish carry a friend two player friend pull a friend fisch

Last updated by the developer 24 Jul 2026, 22:56 UTC.

0
playing (measured 10 Aug 2026, 15:32 UTC)
30,442
lifetime visits
90%
liked (94 👍 / 10 👎)
111
favourites (3.6 per 1k visits)
4 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Revives!
450 R$
Double Coins
350 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Fishie! · welcome20,363 · 0.00% win
Snow Checkpoint! · progression1,477 · 0.00% win
Cave Checkpoint! · progression329 · 0.00% win
Desert Checkpoint! · progression108 · 0.00% win
You Beat the Game! · progression53 · 0.00% win
FISHGOD · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.