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DREAMS

DREAMS

A Roblox experience owned by Buggie Studios.

HorrorENanalog horrornightmare simulationjumpscares

Description (written by the developer; not a statement by this register)

An Analog Horror Game Inspired by real Nightmares people have dreamt AND real places! DREAMS, step into a horror game inspired by real-life nightmares. Every time you try to nap, you find yourself reliving the unsettling dreams of others, experiencing a nightmarish rounds people have encountered in their actual sleep. 🔦 WARNING: Flashing lights and Jumpscares are present! Play at your own risk. 👍 UP: Like and Vote for the game, Share it and allow your friends to sign a Nightmare they once had. 🐞 Bug? No problem, shoot us a message in our community!

Last updated by the developer 30 Apr 2026, 10:54 UTC.

0
playing (measured 13 Aug 2026, 13:37 UTC)
4,079
lifetime visits
98%
liked (54 👍 / 1 👎)
281
favourites (68.9 per 1k visits)
4 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 13:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Skip "A Myth"
20 R$
Skip "A Place"
20 R$
Skip "It Watches"
20 R$
Skip "Underground"
20 R$
Skip "Night Interference"
20 R$
Skip "The Mystery"
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,066 · 0.00% win
A Living Room · progression267 · 0.00% win
It Watches · progression81 · 0.00% win
A Place · progression46 · 0.00% win
A Myth · progression33 · 0.00% win
The Mystery · progression25 · 0.00% win
Night Interference · progression21 · 0.00% win
Underground · progression14 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9818 August 2026 — 98 % liked17 September 2026 — 98 % liked6 November 2026 — 98 % liked18 August 20266 November 2026
3 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Nov 2026, 07:3198no change
17 Sept 2026, 03:3298no change
18 Aug 2026, 03:0598first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

dreams.fandom.com3 active editors · 3,884 edits
225 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API, as of 1 September 2026. We no longer update this wiki data. Not affiliated with Fandom.