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Stitch [HORROR]

Stitch [HORROR]

A Roblox experience owned by CAMP HORROR GAME.

HorrorENhorrorcampingmultiplayer

Stitch [HORROR] is a horror experience created on 2025-04-04. It has accumulated 14,339,110 lifetime visits and 159,028 favorites. Currently, 62 players are active. The game holds an 86% like percentage. It supports multiplayer functionality and includes a shop feature. The experience is inspired by Hello Kitty horror games and offers three distinct endings.

Description (written by the developer; not a statement by this register)

Welcome to Stitch [HORROR] You decide to go camping in your local forest. However, after setting up your tent and getting comfortable, strange things begin to happen... 👻 There are 3 endings! Try to unlock them all! 🤝 This game is Multiplayer, invite your friends! 🛒 Check out the shop for fun items to troll your friends! Inspired by the Hello Kitty Horror games.

Last updated by the developer 11 Jul 2026, 16:33 UTC.

62
playing (measured 10 Aug 2026, 16:50 UTC)
14,339,110
lifetime visits
86%
liked (10,732 👍 / 1,793 👎)
160,218
favourites (11.2 per 1k visits)
4 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:5071first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[INFINITE] RPG *SECRET ENDING*
499 R$
[BEST WEAPON] Assault Rifle *SECRET ENDING*
449 R$
*OP* Shotgun [SECRET ENDING]
285 R$
*OP* Infinite Revives
119 R$
[CHEAP] Revolver *SECRET ENDING*
119 R$
[INFINITE] JUMPSCARE EVERYONE
119 R$
[SUPER CHEAP] Energy Drink
99 R$
[TROLL] Banana Peel
49 R$
2x Speed
24 R$
Ultra FlashLight
24 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome9,037,444 · 100.0% win
Normal Ending · progression639,180 · 17.3% win
Bad Ending · progression387,307 · 16.0% win
Secret Ending · secret5,464 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8613 August 2026 — 86 % liked23 August 2026 — 86 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:0686no change
13 Aug 2026, 18:0586first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.