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Carry a Friend Tower [2 PLAYER TOWER OBBY]

Carry a Friend Tower [2 PLAYER TOWER OBBY]

A Roblox experience owned by Tower Mania Studio.

ObbyENobstacle coursemultiplayerparkour

Carry a Friend Tower [2 PLAYER TOWER OBBY] is an obby experience created on 2025-04-04. It has accumulated 33,115,142 lifetime visits and 2,150,724 favorites. Currently, 259 users are playing. The experience holds a 91% like percentage.

Description (written by the developer; not a statement by this register)

🥇 Team up with friends or challenge yourself solo in this thrilling obby adventure! ⚡ Jump, dodge, and survive crazy obstacles. ✨ Be the hero or just enjoy the ride. Can you reach the peak without dropping? 🤔 Like and follow for updates, and join our community for more exciting experiences! ⭐

Last updated by the developer 1 Aug 2026, 23:25 UTC.

93
playing (measured 4 Sept 2026, 10:50 UTC)
33,948,428
lifetime visits
91%
liked (14,515 👍 / 1,392 👎)
2,322,668
favourites (68.4 per 1k visits)
4 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9342726010 August 20264 September 2026
325 measurements spanning 25 days, net -187. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–477 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 325
Measured (UTC)PlayersChange
4 Sept 2026, 10:5093-26
4 Sept 2026, 09:50119-8
4 Sept 2026, 08:50127-13
4 Sept 2026, 07:50140-2
4 Sept 2026, 06:50142-14
4 Sept 2026, 05:50156-47
4 Sept 2026, 04:50203+30
4 Sept 2026, 03:50173+3
4 Sept 2026, 02:50170-56
4 Sept 2026, 01:50226+43
4 Sept 2026, 00:50183-15
3 Sept 2026, 23:50198+37
3 Sept 2026, 22:50161+23
3 Sept 2026, 21:50138+24
3 Sept 2026, 20:50114-20
3 Sept 2026, 19:50134+2
3 Sept 2026, 18:50132+24
3 Sept 2026, 17:50108-20
3 Sept 2026, 16:50128-41
3 Sept 2026, 15:50169first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
799 R$
Infinite Revive
399 R$
Golden Coil
149 R$
Speed Coil
79 R$
Gravity Coil
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome18,638,228 · 100.0% win
Finished Carry Tower! · progression1,027,027 · 10.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9121 August 202622 October 2026
329 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 329
Measured (UTC)% likedChange
22 Oct 2026, 15:3291no change
12 Oct 2026, 15:3191no change
2 Oct 2026, 15:2491no change
22 Sept 2026, 15:2291no change
12 Sept 2026, 15:2191no change
4 Sept 2026, 10:5091no change
4 Sept 2026, 09:5091no change
4 Sept 2026, 08:5091no change
4 Sept 2026, 07:5091no change
4 Sept 2026, 06:5091no change
4 Sept 2026, 05:5091no change
4 Sept 2026, 04:5091no change
4 Sept 2026, 03:5091no change
4 Sept 2026, 02:5091no change
4 Sept 2026, 01:5091no change
4 Sept 2026, 00:5091no change
3 Sept 2026, 23:5091no change
3 Sept 2026, 22:5091no change
3 Sept 2026, 21:5091no change
3 Sept 2026, 20:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.