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Throw a Sword Battles

Throw a Sword Battles

A Roblox experience owned by Game Changing Exp.

Fighting & PvPENmelee combatbattleroyalepvp

Throw a Sword Battles is a fighting-pvp Roblox experience created on 2025-04-04. The game has recorded 708,457 lifetime visits and 804 favorites. Currently, zero players are active. The title maintains a 96% like percentage. Players engage in sword-based combat mechanics including throwing, dashing, and spinning attacks within a multiplayer battle royale framework.

Description (written by the developer; not a statement by this register)

EVERY WEEKEND = 7 MAX SWORDS How to Play: ⚔️ Collect and throw a sword towards enemies or dash and spin to launch a melee attack! 🏆 Compete to get the most kills before time runs out, win the game, and climb the leaderboard! 🔥 Earn coins to unbox sword skin crates and gain advantage with increased sword damage and health. CONTROLS: THROW - Left Click Mouse/Throw Button SPIN - E/Tap UI Button DASH - Q/Tap UI Button tags: throw, swords, battles, throws anywhere, fun, strategy, pvp, spin, dash, survivor, multiplayer, battleroyale

Last updated by the developer 16 Jun 2025, 14:51 UTC.

0
playing (measured 10 Aug 2026, 17:53 UTC)
708,457
lifetime visits
96%
liked (1,886 👍 / 84 👎)
804
favourites (1.1 per 1k visits)
4 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Luck
349 R$
Unli Dash
299 R$
Unli Spin
199 R$
Sword Radius Boost
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome572,817 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.