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Cornerstone Game Corner

Cornerstone Game Corner

A Roblox experience owned by Cornerstone Labs.

SimulatorENarcademinigamesticket games

Cornerstone Game Corner is a simulator experience created on 2025-04-04. The game has accumulated 1,507,234 lifetime visits and 88,465 favorites. Currently, six users are playing. The title holds an 82% like percentage. It features over 100 arcade-style games, including ticket and claw machines, designed for cross-device compatibility.

Description (written by the developer; not a statement by this register)

NEW UPDATE: 50+ NEW MACHINES! Experience greater fun now! "The fun is just around the corner!" Welcome to Cornerstone Game Corner, a smaller version of Cornerstone Arcade with just the top hits from the main arcade! Now you can get a seamless arcade experience no matter what device you are using! Play 100+ working arcade games including ticket games, claw machines, coin pushers, and more! 💎 Roblox Premium members and our group members get bonus credits for their daily rewards. 💎 👍 Please consider giving a thumbs up and a favorite! Compliant with Roblox TOS. All chance-based games have odds clearly listed and are disabled for players in restricted countries.

Last updated by the developer 19 Jul 2026, 13:24 UTC.

6
playing (measured 10 Aug 2026, 16:19 UTC)
1,507,234
lifetime visits
82%
liked (1,502 👍 / 333 👎)
91,009
favourites (60.4 per 1k visits)
4 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:198first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Wages
399 R$
Club Member
299 R$
Second Nametag Icon
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Let's Play! · welcome837,416 · 47.9% win
Mini Machine Master · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked13 September 2026 — 82 % liked23 September 2026 — 82 % liked3 October 2026 — 82 % liked13 October 2026 — 82 % liked23 October 2026 — 82 % liked14 August 202623 October 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 14:5082no change
13 Oct 2026, 14:4982no change
3 Oct 2026, 14:4882no change
23 Sept 2026, 14:4782no change
13 Sept 2026, 14:3282no change
24 Aug 2026, 12:1582no change
14 Aug 2026, 12:0882first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.