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Sinister Easter [HORROR]

Sinister Easter [HORROR]

A Roblox experience owned by Nousho Games.

HorrorENhorroreasterstory

Description (written by the developer; not a statement by this register)

[NEW!] Sinister Easter🐰 You run a shop that sells easter decorations and as you run out of stock you make your way to the forest to collect some more eggs. Little did you know who or what was awaiting you there... LIKE 👍 + FAVORITE ⭐ the game for Part 2! 🔥 Check out the Shop for cool Items! 🔥 🤝 The game can be played by 1 to 4 players! Similar To: Horror, Scary Story, Story, Easter

Last updated by the developer 28 Apr 2026, 11:19 UTC.

0
playing (measured 10 Aug 2026, 14:20 UTC)
28,460
lifetime visits
65%
liked (66 👍 / 36 👎)
811
favourites (28.5 per 1k visits)
4 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Become MONSTER
329 R$
Rocket Launcher
299 R$
*OP* Uzi
209 R$
Infinite Revives
169 R$
Jumpscare Everyone
139 R$
*OP* Wooden Hammer
139 R$
Freeze Ray
99 R$
Night Vision
89 R$
Faster Movement
79 R$
Gun
79 R$
Glue
69 R$
Lantern
59 R$
Flashlight
59 R$
Balloon
49 R$
[TROLL] Banana Peel
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Sinister Easter! · welcome20,092 · 0.00% win
Escaped Ending · progression5,184 · 0.00% win
All Collectibles · collection900 · 0.00% win
Died Ending · other714 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.