Room Rush
A Roblox experience owned by Hyper | Games.
SimulatorENdoor openingrarity collectioninventory management
Description (written by the developer; not a statement by this register)
Room Rush is a game where you have to open doors to discover rooms of various rarities. You can sell them or simply display them in the spawn after equipping them in your inventory. ⚠️ Donations are made through the sale of clothing and game passes, which can take up to one week to process. The Robux shown in the game reflect the price at the time of sale. The Robux you receive may be lower due to Roblox fees. View your pending Robux here: https://www.roblox.com/transactions Game Development: @HyperDev7 (Roblox) Scripter: @mykinglisa (Roblox) VFX Artist: @BlueShotss (Roblox)
Last updated by the developer 24 Apr 2026, 11:34 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 13:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.