Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Italian Brainrot RNG

Italian Brainrot RNG

A Roblox experience owned by Tralalero Tralala RNG.

OtherITbrainrotcharacter collectionrandom number generation

Italian Brainrot RNG is an experience in the other genre, created on 2025-04-05. It has recorded 16,159,279 lifetime visits and 518,376 favorites. The current player count is 0, with a 61% like percentage.

Description (written by the developer; not a statement by this register)

👍 Like and favorite for more characters 👍 Italian Brainrot RNG game!! Unlock and use all italian brainrot characters!!!

Last updated by the developer 19 Jul 2025, 11:32 UTC.

0
playing (measured 10 Aug 2026, 16:52 UTC)
16,159,279
lifetime visits
61%
liked (7,931 👍 / 4,965 👎)
518,283
favourites (32.1 per 1k visits)
5 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
399 R$
VIP
200 R$
Super Size!
125 R$
Rainbow Carpet!
99 R$
Triple Roll
95 R$
Super Speed
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome745,928 · 100.0% win
The Hatch · other120,867 · 0.00% win
Completed The Obby! · progression26,008 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

616261.513 August 2026 — 61 % liked23 August 2026 — 62 % liked2 September 2026 — 61 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:5161-1
23 Aug 2026, 17:3362+1
13 Aug 2026, 17:3061first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.