[THE TRIAL] Sonic Limits ☄️🔵
A Roblox experience owned by Serenity Dev Team Official.
AdventureENSonic the HedgehogOpen WorldPlatformer
Description (written by the developer; not a statement by this register)
(SHUTDOWN = UPDATE) From The Creator of SONIC SERENITY AND SONIC OVERWORLD, A STANDALONE PROJECT: SONIC LIMITS V4.5 ⚠️ An Adventure Game inspired by the gameplay of Sonic Adventure, Unlock Stages, Run Around, Platform in this New and improved experience powered by the DIGITAL SWIRL Engine, re-experience New and Old Stages Alike as Sonic The Hedgehog. Log: - Open World Tweaks - New Enemy Powered by Digital Swirl V1.02 Controls: Spindash -- Roll/LShift/E/Square Pause -- P/L1/PauseButton Homing Attack -- Double Jump When Target Appears Bounce -- Bounce/LShift/E/Square (In The Air) Camera Turn -- 1/3/L2/R2 Rail Switch -- Left/Right + Jump Light-Speed Dash (Near Rings) -- LightSpeedDash/Q/Triangle DropDash -- (Hold) DropDash (During Jump)/C/Circle This is a standalone project from the creator of SERENITY DEV TEAM, and is not affiliated with SEGA or SONIC TEAM in any way the assets provided are fanmade assets from the community and is not meant to make profit
Last updated by the developer 7 Feb 2026, 12:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 25 Aug 2026, 22:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.