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Sisyphus Training

Sisyphus Training

A Roblox experience owned by Dog Town Studio.

SimulatorENsimulationpet collectionprogression

Sisyphus Training is a simulator experience created on 2025-04-05. It has accumulated 36,680,197 lifetime visits and 778,207 favorites. Currently, 4 users are playing. The game holds a 96% like percentage. Features include strength training, pet collection, leaderboards, and world unlocking.

Description (written by the developer; not a statement by this register)

Welcome to Sisyphus Training🪨 Features: 🏋️Gain Strength 🐶Collect Pets 🏆Be On The Leaderboards 🔥Sisyphus Stone Challenges 🌎Unlock New Worlds and New Gods Overcome the difficulties and hold on! Ready to start your adventure? 🚀Latest Code: void ⭐ Premium players earn more!

Last updated by the developer 19 Apr 2026, 08:54 UTC.

4
playing (measured 10 Aug 2026, 14:45 UTC)
36,680,197
lifetime visits
96%
liked (66,079 👍 / 2,581 👎)
778,659
favourites (21.2 per 1k visits)
5 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:458first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Luck
799 R$
Double Power
699 R$
Eat Speed
699 R$
Double Money
499 R$
+2 Pet Equip
399 R$
VIP
299 R$
Tripe Open
299 R$
Super Luck
299 R$
Luck
100 R$
+100 Pet Storage
99 R$
Fast Open
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9623 August 2026 — 96 % liked2 September 2026 — 96 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:0596no change
23 Aug 2026, 14:5396first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.