Sisyphus Training
A Roblox experience owned by Dog Town Studio.
SimulatorENsimulationpet collectionprogression
Sisyphus Training is a simulator experience created on 2025-04-05. It has accumulated 36,680,197 lifetime visits and 778,207 favorites. Currently, 4 users are playing. The game holds a 96% like percentage. Features include strength training, pet collection, leaderboards, and world unlocking.
Description (written by the developer; not a statement by this register)
Welcome to Sisyphus Training🪨 Features: 🏋️Gain Strength 🐶Collect Pets 🏆Be On The Leaderboards 🔥Sisyphus Stone Challenges 🌎Unlock New Worlds and New Gods Overcome the difficulties and hold on! Ready to start your adventure? 🚀Latest Code: void ⭐ Premium players earn more!
Last updated by the developer 19 Apr 2026, 08:54 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:45 | 8 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 15:05 | 96 | no change |
| 23 Aug 2026, 14:53 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.