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Freeze Tower

Freeze Tower

A Roblox experience owned by Vizco.

SurvivalENsurvivalcold weatherlobby reset

Freeze Tower is a survival experience created on 2025-04-05. It has accumulated 2,753,332 lifetime visits and holds 576 favorites. The game currently has 0 players online. It maintains a 64% like percentage. The experience is categorized under the survival genre.

Description (written by the developer; not a statement by this register)

You are in the middle of a snowy castle, but it is freezing outside.. try your best to survive! The temperature outside is almost equal to a freezer, it must be very cold.. The weather will freeze you to an ice block and you have to try to unfreeze yourself! If you failed to unfreeze yourself, you will be froze into an ice block and will be reset back to the lobby! Builder: DevinChapter, PamanNuel Scripter: wilsontulus5

Last updated by the developer 20 Sept 2025, 06:38 UTC.

0
playing (measured 10 Aug 2026, 14:48 UTC)
2,753,332
lifetime visits
64%
liked (123 👍 / 68 👎)
577
favourites (0.2 per 1k visits)
5 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Slap Tool
225 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,998,092 · 100.0% win
Finished · progression84,686 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6414 August 2026 — 64 % liked3 October 2026 — 64 % liked14 August 20263 October 2026
2 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Oct 2026, 06:4764no change
14 Aug 2026, 06:3664first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.