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Fun Obby from Eveblox

Fun Obby from Eveblox

A Roblox experience owned by Lunix Shop.

ObbyENparkourcolorfulcommunity

Description (written by the developer; not a statement by this register)

💜 Welcome to the [Fun Obby from Eveblox] Obby! 💜 This isn't any obby... it's a world full of color, fun and lots of laughter, inspired by me and everything I love! 🌈✨ Get ready to jump over purple platforms, dodge crazy obstructions, and share amazing moments with your friends and followers. This place is made to be enjoyed to the fullest, no matter if you're a pro or just starting out. 🕺🎮 👾 Designed with love for my community 🎉 Fun and stylish levels 🧑‍🤝‍🧑 Play with your friends or make new ones 📸 Appears in my videos if I find you playing! Thank you for being here and being a part of this adventure. Like them, save the game and share your experience! 💫 Can you get to the end? Let's find out together! Eveblox_18, xLu_niix,

Last updated by the developer 3 Aug 2026, 17:58 UTC.

0
playing (measured 13 Aug 2026, 05:17 UTC)
1,839
lifetime visits
91%
liked (51 👍 / 5 👎)
60
favourites (32.6 per 1k visits)
6 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 05:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Radio
80 R$
SpeedCoil
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You met the creator!! · social288 · 0.00% win
Welcome!! · welcome239 · 0.00% win
You met the creator!! · social83 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.