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D20 (UNCOPYLOCKED)

D20 (UNCOPYLOCKED)

A Roblox experience owned by Geckotheque.

AdventureEND20questadventure

D20 (UNCOPYLOCKED) is an adventure experience created on 2018-07-26. The game has accumulated 700,615 lifetime visits and 19,485 favorites. Currently, zero users are playing. The title holds an 81% like percentage. The description notes a quest involving a D20 character stopping Misfortune.

Description (written by the developer; not a statement by this register)

A game about a D20 and their quest to stop Misfortune. Thank you for playing D20.

Last updated by the developer 3 Aug 2025, 03:58 UTC.

0
playing (measured 11 Aug 2026, 11:16 UTC)
700,615
lifetime visits
81%
liked (7,139 👍 / 1,648 👎)
19,486
favourites (27.8 per 1k visits)
26 July 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:160first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Tester · other141,221 · 0.00% win
Crest of Exploration · other49,985 · 0.00% win
A Beesmas Festival! · other6,124 · 0.00% win
A Beesmas Puzzle! · other3,840 · 0.00% win
Hat Hoarder · collection1,299 · 0.00% win
Millionaire! · progression151 · 0.00% win
Skin Scavenger · collection142 · 0.00% win
Crest of Triangles · other2 · 0.00% win
Crest of Misfortune · other1 · 0.00% win
Crest of an Alternate Reality · other1 · 0.00% win
Crest of Pentagons · other1 · 0.00% win
Crest of the Secret Finder · secret1 · 0.00% win
Crest of Squares · other1 · 0.00% win
P_______ P____ · other0 · 0.00% win
Mount Oka · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.