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JUJUTSU OUTFITS [⛩️UPD]

JUJUTSU OUTFITS [⛩️UPD]

A Roblox experience owned by Animefy..

RoleplayENJujutsu KaisenAvatar CustomizationAnime

JUJUTSU OUTFITS [⛩️UPD] is a roleplay experience created on 2025-04-06. The game has accumulated 588,028 lifetime visits and 52,016 favorites. It maintains an 83% like percentage. Currently, zero users are playing the experience. The content features anime-inspired avatar customization options.

Description (written by the developer; not a statement by this register)

👍 New Update @500 Likes! ⛩️ Welcome to Jujutsu Outfits! ⛩️ 🧥 150+ Jujutsu Kaisen outfits featuring Gojo, Sukuna, Yuji, Nobara, Toji, and Hakari! 🛍️ Instantly customize your Roblox avatar with anime-inspired designs! ✅ All purchased outfits are automatically added to your Roblox account! 🗺️ Wear your favorite JJK outfits across all Roblox games! 💥 Play Sorcerers Battlegrounds, Jujutsu Shenanigans, or Jujutsu Infinite? You’ll love this! ⚠️ Some outfits include manga-only characters so beware of spoilers! ⭐ Like and favorite the game to unlock new updates and outfit drops!

Last updated by the developer 2 Aug 2025, 18:18 UTC.

0
playing (measured 11 Aug 2026, 01:49 UTC)
588,028
lifetime visits
83%
liked (860 👍 / 178 👎)
52,007
favourites (88.4 per 1k visits)
6 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:490first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

JUJUTSU OUTFITS ⛩️ · collection344,561 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.