Tower of Shiba芝の塔
A Roblox experience owned by Paw crew!.
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Description (written by the developer; not a statement by this register)
🐕 Tower of Shiba Enter the world of Tower of Shiba — a focused, no-checkpoint climbing experience with a clean Doge aesthetic. This is not Tower of Hell. No timers, no random chaos — just you, the tower, and your skill. Climb a single, handcrafted tower filled with precise jumps, creative movement, and Shiba-inspired design. Every fall is a lesson. Every climb is progress. 🚫 No checkpoints – one path, one goal. 🐶 Shiba-themed visuals with a minimalist twist. 🔁 Consistent layout – master it, don’t memorize randomness. 📊 Personal bests tracked – no distractions, just improvement. Tower of Shiba is about patience, precision, and pride in the climb.
Last updated by the developer 3 Aug 2026, 08:29 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 12:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.