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Doomspire Brickbattle (NO RELOAD)

Doomspire Brickbattle (NO RELOAD)

A Roblox experience owned by Penguin Iceberg.

ShooterENPvPBase DefenseNo Reload

Description (written by the developer; not a statement by this register)

LIKE👍 + FAVORITE💖 + JOIN GROUP👨‍👩‍👧‍👦 = MORE UPDATES⭐ Welcome to Doomspire! in this game you can ⚔️FIGHT⚔️ - Battle other players! 🛡️PROTECT🛡️ - Protect your base from other players! 🧑‍🤝‍🧑PLAY WITH FRIENDS🧑‍🤝‍🧑 - It's always fun with Friends! ⭐Update Changes!⭐ -Fixed NPC's -Added New Tools -Fixed Rounds Not Starting TAGS (ignore): Doomspire, Doomspire Brick Battle, Brick battle, Roblox Doomspire, Rainbow Carpet, Brookhaven, Squid game, Glass bridge, Obby, Doomspire walk on walls, Walk on walls, Pls donate, Doomspire modded, Disaster Survival, Rivals, Fun Obby, Impossible obby, parkour, Survival the killer, Shrimp game, Old roblox, Doomspire no reload, Classic, Modded. -Game Made By Penguin Iceberg! We Would appreciate if you joined! https://www.roblox.com/communities/35626545/Penguin-Iceberg#!/about

Last updated by the developer 11 Apr 2025, 20:37 UTC.

0
playing (measured 21 Aug 2026, 12:30 UTC)
1,354
lifetime visits
88%
liked (7 👍 / 1 👎)
5
favourites (3.7 per 1k visits)
6 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 12:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gravity Coil
49 R$
Speed Coil
49 R$
2X Speed!
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome659 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.