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Corruptive Darkness

Corruptive Darkness

A Roblox experience owned by AS: Roblox.

SurvivalENsurvivalhorrorpibby-inspired

Corruptive Darkness is a survival experience created on 2025-04-06. It currently has 58 players. The game has accumulated 4,847,667 lifetime visits and 10,731 favorites. User engagement shows a 72% like percentage. The experience focuses on roles where survivors eliminate corrupted players and vice versa.

Description (written by the developer; not a statement by this register)

☀️ SUMMER UPDATE IS HERE ☀️ Roblox has been taken over by a dark and mysterious entity! Will you be able to overpower the darkness? or will you let it consume you? [HOW TO PLAY] - SURVIVOR 👦: Eliminate Corrupted players using your weapons and ensure that you don't fall into the Darkness! - CORRUPTED 🖤: Eliminate Survivors for resisting the Darkness! [IMPORTANT] - Cheating and/or Exploiting is ABSOLUTELY NOT allowed! If caught, you will be permanently banned! - Report bugs and players on our official group, AS: Roblox! - If you have any questions, please let us know through the group as well! [CREDITS] - The radio's songs in the safe zone were created by our team's head composer, TheWorldsOfRoblox52! - CD's inspiration, Learning with Pibby, was created by DodgeGreenley!

Last updated by the developer 2 Aug 2026, 21:02 UTC.

58
playing (measured 13 Aug 2026, 10:30 UTC)
4,847,667
lifetime visits
72%
liked (2,648 👍 / 1,044 👎)
13,110
favourites (2.7 per 1k visits)
6 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 10:3051first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[LIMITED] Bat Scythe
200 R$
Almighty Sword
200 R$
Crowbar
125 R$
First Aid Kit
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Grave Digger · other91,514 · 9.9% win
Corrupted Menace · other25,648 · 1.2% win
Junior Researcher · other4,088 · 0.10% win
Corrupted God · other417 · 0.00% win
MAD Researcher · other194 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7214 August 2026 — 72 % liked24 August 2026 — 72 % liked3 September 2026 — 72 % liked13 September 2026 — 72 % liked23 September 2026 — 72 % liked3 October 2026 — 72 % liked13 October 2026 — 72 % liked23 October 2026 — 72 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 02:0572no change
13 Oct 2026, 02:0472no change
3 Oct 2026, 02:0372no change
23 Sept 2026, 02:0272no change
13 Sept 2026, 02:0272no change
3 Sept 2026, 01:5272no change
24 Aug 2026, 01:5272no change
14 Aug 2026, 01:5172first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.