just.rng [MULTIVERSE]
A Roblox experience owned by Just RNG.
SimulatorENUndertaleSansRNG
Description (written by the developer; not a statement by this register)
Just.RNG (also known as Just an RNG) is BACK BABYYYY Premium players gains 0.25x lucks at the starts (works in private servers only!) Bug abuse will lead to a seven-day ban. Credits to Leseriouscat for modeling some of the sans. Thanks to ImADankMemeXD for helping the game in its early development! NOTE: IT IS ADVISED TO PLAY ON PRIVATE SERVERS. THEY ARE FREE! Undertale RNG games are expected to be a little chaotic on public servers, and this one is no exception. If you are a new player or would like stable progression, it is wiser to play on private servers with your friends. It's more fun! [Original UT RNG Series credits go for sand_underman3]
Last updated by the developer 9 Aug 2026, 17:28 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 09:22 | 7 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 04:22 | 81 | no change |
| 25 Aug 2026, 02:32 | 81 | no change |
| 15 Aug 2026, 02:17 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.