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[REWORK+FORSAKEN] BATTLE MAYHEM ⚔️💥

[REWORK+FORSAKEN] BATTLE MAYHEM ⚔️💥

A Roblox experience owned by Astounding Studio.

HorrorENhorrorsurvivalcharacter skins

Description (written by the developer; not a statement by this register)

Cause mayhem! The enemies are catching up!! UPDATE 4 - Reworked Builderman and New Guest and Hacked 2x2 Characters! Added new characters Added new gamepasses! Skins are now available! Elevator in the lobby brings you to the skin lobby! Clare The Ghost is currently being reworked!

Last updated by the developer 20 Nov 2025, 21:49 UTC.

0
playing (measured 27 Aug 2026, 20:30 UTC)
1,160
lifetime visits
90%
liked (9 👍 / 1 👎)
5
favourites (4.3 per 1k visits)
7 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 20:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

c00lG4ME-pass
175 R$
May 4th
150 R$
BlueBot1 Character Gamepass
150 R$
Slaughter Gamepass
135 R$
Reworked Classics
95 R$
1x1x1x1 dragon
85 R$
Skeleton Boy (Gamepass)
75 R$
Pr3ttyPr1nc3ss Gamepass
50 R$
Animal Squad Gamepass
25 R$
Character Skin Pack
20 R$
Wizard-Sheep Gamepass
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

HACKER! · other32 · 0.00% win
BARNEY · secret30 · 0.00% win
TREASURE!!!!!!! · collection26 · 0.00% win
Chicken Jockey (BattleMayhem 1) · other16 · 0.00% win
YOU BEAT THE CREATOR!?!?!/ · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.