Phase's DBS
A Roblox experience owned by boom group space.
SimulatorENbutton simulatordifficulty scalingupdate log
Description (written by the developer; not a statement by this register)
difficulty the button simulator (some music by DM DOKURO) Join the community server with the link below desc. (13+ only) > Update log < V4.3: CLASS 46 REVAMP (part 1 of idk maybe 2) V4.2.2: Music fixed, IMAGINARY REALITY, bugfixes V4.2.1: The baseplate in Zone 1 is still accessible through class 7, but the game breaking buttons have been blocked off. V4.2.0: CLASS 45, NIGHTMARE METAPHYSICAL BUFF V4.1.7: Fixed people having inf stats, by making an automatic stat resetter in Z1 if you have 1+ Nihilism. V4.1.6: Fixed being able to enter C45 early. (Don't worry, it wont take TOO much longer) V4.1.5: Class 44 + METAPHYSICAL BOSSFIGHT :D V4.1.4: classes 42 and 43 V4.1.3: back to the land of quality🤑🤑🤑 Classes 40 AND 41 omg no way!!! :D V4.1.2: Sublevels 1 to 10 are out. :O ignore this: dbs, DBS, difficulty button simulator, button simulator, difficulty button, jjt, ejt, difficulty,
Last updated by the developer 10 Aug 2026, 15:09 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 05:35 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 22:18 | 78 | +1 |
| 14 Aug 2026, 22:07 | 77 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.