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Color Battle! 🖌️

Color Battle! 🖌️

A Roblox experience owned by 1 GAME A DAY KEEPS THE COMPETITION AWAY.

SimulatorENterritory controltrail combatgrowth mechanic

Description (written by the developer; not a statement by this register)

⭐ Welcome to Color Battle! 🖌️ 🌍 Claim the map — take over as much area as you can! 💀 Defeat rivals — Kill other players by hitting their trails with your head! 🌟 Grow bigger — encircle territory to grow bigger! 👍 Enjoying the game? Like and favorite to show your support!

Last updated by the developer 22 Mar 2026, 17:19 UTC.

0
playing (measured 10 Aug 2026, 23:31 UTC)
353,819
lifetime visits
81%
liked (485 👍 / 117 👎)
310
favourites (0.9 per 1k visits)
7 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Speed
449 R$
VIP
149 R$
x2 Money
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome253,423 · 0.00% win
Spawn into the Game! · welcome247,678 · 0.00% win
Played for 5 Mins! · other117,754 · 0.00% win
Played for 10 Mins! · other59,189 · 0.00% win
Played for 30 Mins! · other5,276 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8114 August 2026 — 81 % liked25 August 2026 — 81 % liked14 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 00:0381no change
14 Aug 2026, 23:4981first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.