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obby for crow of courage TWO

obby for crow of courage TWO

A Roblox experience owned by obby for crow of courage 2.

ObbyENplatformerinspired by robey100remake

Description (written by the developer; not a statement by this register)

the new best obby on roblox heavily inspired by robey100's "easiest game on roblox!" credits to Jblocks12321 for helping remake my horribly unoptimized code and making almost all of the scripts for the final ending

Last updated by the developer 26 Jul 2026, 05:11 UTC.

0
playing (measured 19 Aug 2026, 02:03 UTC)
7,090
lifetime visits
88%
liked (22 👍 / 3 👎)
37
favourites (5.2 per 1k visits)
7 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 02:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

small hint for a given ending
5,000,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

killbrick · other316 · 0.00% win
crow of courage · other283 · 0.00% win
murder · other167 · 0.00% win
medium · other156 · 0.00% win
david of courage · other146 · 0.00% win
edwin of courage · other134 · 0.00% win
egaruoc fo worc · collection122 · 0.00% win
hard · other115 · 0.00% win
crow killbrick · other114 · 0.00% win
difficult · other103 · 0.00% win
devistation of courage · other101 · 0.00% win
night · other75 · 0.00% win
city · progression66 · 0.00% win
jackie of courage · other57 · 0.00% win
hammer · progression56 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.