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Claim Gamepass Tool

Claim Gamepass Tool

A Roblox experience owned by DEV WAREHOUSE!.

Claim Gamepass Tool is a Roblox experience listed without a genre or description to draw from. Since its 2025 release, it has reached 740,855 lifetime visits and 4,991 favorites, carrying a 74% like rating. The game currently shows no players active in real time.

Last updated by the developer 22 Jul 2026, 07:15 UTC.

0
playing (measured 11 Aug 2026, 01:53 UTC)
740,855
lifetime visits
74%
liked (573 👍 / 201 👎)
4,987
favourites (6.7 per 1k visits)
8 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Brass Knuckles
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Brass Knuckle · other15 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7414 August 2026 — 74 % liked23 September 2026 — 74 % liked13 October 2026 — 74 % liked23 October 2026 — 74 % liked14 August 202623 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 21:0774no change
13 Oct 2026, 21:0674no change
23 Sept 2026, 21:0574no change
14 Aug 2026, 17:5274first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.