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Rogue Lineage: The Pit

Rogue Lineage: The Pit

A Roblox experience owned by Yippee Creations.

SurvivalENwave-basedzombieclass-based

Description (written by the developer; not a statement by this register)

>> This game is incredibly difficult with little to no hand holding. Enter at your own risk. << Rogue Lineage: The Pit is the best game on roblox, it is a wave based zombie game with classes and many armors. smth like that 😈There's mobile support 💡Use the tool tip to get more information on the specific tool (Hover over the tool) Cmds⚙️: !mana (Change mana color for blademaster) /vanity on/off (use your roblox clothing instead of armor) Developed by: OOF_Mp7, 44mp4 Contributions: ChatGPT

Last updated by the developer 13 Aug 2026, 06:39 UTC.

0
playing (measured 14 Aug 2026, 16:46 UTC)
1,828
lifetime visits
90%
liked (28 👍 / 3 👎)
22
favourites (12.0 per 1k visits)
8 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 16:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

donation
1,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

geam join yes! · welcome676 · 0.00% win
Ultra Class · other226 · 0.00% win
Wave 100 · progression101 · 0.00% win
Wealthy · collection20 · 0.00% win
Edict · collection17 · 0.00% win
Spec User · other9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909391.519 August 2026 — 93 % liked18 September 2026 — 90 % liked28 October 2026 — 90 % liked19 August 202628 October 2026
3 measurements spanning 70 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Oct 2026, 08:5390no change
18 Sept 2026, 01:4590-3
19 Aug 2026, 00:3893first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.