Legacy Duels [Alpha]
A Roblox experience owned by duelworks.
Fighting & PvPENPvPSwordfightMinigames
Description (written by the developer; not a statement by this register)
Welcome to my game, Legacy Duels. It is a fast-paced PvP dueling game with multiple modes, quick rounds, and chaotic ragdolls! Play 1v1s or team battles up to 6v6. Rounds can include special Round Wins like Perfect Rounds, Clutch Rounds, and Wipeout Rounds. Fight your friends or random players in: ⚔️ Swordfight – classic linked sword duels 💣 Timebomb Duels – spawn with a bomb, pass it before it explodes 🔫 Gunfight – high-risk revolver duels, one good shot can end it ❄️ Spleef – break tiles, stay alive, don’t fall 🛋️ Hangout Room – chill between rounds Also includes: ⚔️ Free-for-all – everyone fights with a sword and gun 🎲 Randomizer – a random duel mode each round All stats *could* be under risk of being wiped as I update the game to make changes, although I will try my best for this not to happen. It is possible that there are bugs and glitches, please report them via the feadback feature. Inspired by Timebomb Duels and KAT. Like and favorite if you enjoy the game.
Last updated by the developer 22 Jul 2026, 20:02 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 09:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 28 Aug 2026, 06:19 | 90 | no change |
| 18 Aug 2026, 06:18 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.