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[glove update] The Basic M Obby!

[glove update] The Basic M Obby!

A Roblox experience owned by GamingMaks Games.

ObbyENobstacle courseglove mechanicbadge hunting

Description (written by the developer; not a statement by this register)

a normal and fun obby. can YOU find them all? UPDATE BLOG: update blog is in the description new slapping glove (devonly) new error glove badge have fun, Basic M Obby Staff

Last updated by the developer 10 Apr 2026, 20:53 UTC.

0
playing (measured 27 Aug 2026, 03:02 UTC)
881
lifetime visits
91%
liked (10 👍 / 1 👎)
7
favourites (7.9 per 1k visits)
8 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 03:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Slap Hand
100 R$
griefer
50 R$
booster
40 R$
Snowflake
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome69 · 0.00% win
YOU DIED · other54 · 0.00% win
you met maks · other42 · 0.00% win
SECRET · secret36 · 0.00% win
You beat the game! · progression36 · 0.00% win
you found the gaming room · collection28 · 0.00% win
10 Minutes · other27 · 0.00% win
you found the giraffe · secret26 · 0.00% win
you have escaped · progression23 · 0.00% win
YOU ARE NOW AN ADMIN! · other22 · 0.00% win
you have entered. · welcome22 · 0.00% win
you met banana · other21 · 0.00% win
you met Maks_alt · secret20 · 0.00% win
freakified · other20 · 0.00% win
you met basic · other19 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.