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YAVIN IV

YAVIN IV

A Roblox experience owned by 〔 Reconstituted Sith Empire 〕.

RoleplayENStar WarsLightsaber CombatRoleplay

Description (written by the developer; not a statement by this register)

Yavin IV is a moon in the Yavin System drenched in Force Energy, currently home to the New Sith Empire's Main Academy. ▬▬▬▬▬▬▬▬▬▬[ Controls ]▬▬▬▬▬▬▬▬▬▬▬ Q - Ignite Left Click - Attack Right Click - Block Left Click + Right Click - Swing Block Left Shift + Ignited - Walk Left Shift + Not Ignited + Max Stamina - Run Hold Space - Force Jump F - Saber Throw R - Force Dash Z - Swap Form E - Slap X - Music UI T - Team Change UI ▬▬▬▬▬▬▬▬▬[ Join the Empire ]▬▬▬▬▬▬▬▬▬ https://www.roblox.com/communities/15288470/The-New-Sith-Empire#!/about Disc is in the Social Tabs

Last updated by the developer 17 Apr 2026, 17:05 UTC.

0
playing (measured 17 Aug 2026, 16:04 UTC)
253
lifetime visits
100%
liked (4 👍 / 0 👎)
2
favourites (7.9 per 1k visits)
9 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 16:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Bladed Lightsabers
200 R$
Dual Bladed Lightsabers
150 R$
Pike Lightsaber
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Red Crystal · collection5 · 0.00% win
Black Crystal · collection4 · 0.00% win
Orange Crystal · collection4 · 0.00% win
Purple Crystal · collection4 · 0.00% win
Dark Red Crystal · collection2 · 0.00% win
Sith Warrior · progression2 · 0.00% win
Sith Inquisitor · progression2 · 0.00% win
White Crystal · collection2 · 0.00% win
Darkness Approaches · collection1 · 0.00% win
Master of the Blade · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.