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Plus Ultra: Beyond

Plus Ultra: Beyond

A Roblox experience owned by Makiyo Productions.

RoleplayENMy Hero AcademiaOpen WorldPvP

Description (written by the developer; not a statement by this register)

In Plus Ultra: Beyond, the world’s on edge — and you’re the spark that might tip the balance. Dive into an open-world experience where fast-paced PvP collides with cinematic, story-driven missions. Whether you’re rolling solo, teaming up with allies, or throwing yourself into full-scale chaos, your path is yours to carve. Unleash devastating Plus Ultras — powerful super moves unique to each quirk — as you rise through the ranks of a world reshaped by conflict, ambition, and legacy. Every corner holds a story, every fight pushes you further, and every decision matters. This isn’t just another my hero game. It’s a new chapter in a world you think you know. Are you ready to go beyond?

Last updated by the developer 30 Jul 2026, 17:36 UTC.

0
playing (measured 12 Aug 2026, 14:49 UTC)
4,195
lifetime visits
96%
liked (86 👍 / 4 👎)
214
favourites (51.0 per 1k visits)
9 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 14:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Founder's Pack 👑 [LIMITED] 👑
6,500 R$
Quirk Storage
700 R$
Hoverboard Gamepass
325 R$
Quirk Voice Pack
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9618 August 2026 — 96 % liked28 August 2026 — 96 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 02:3296no change
18 Aug 2026, 02:3196first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.