Plus Ultra: Beyond
A Roblox experience owned by Makiyo Productions.
RoleplayENMy Hero AcademiaOpen WorldPvP
Description (written by the developer; not a statement by this register)
In Plus Ultra: Beyond, the world’s on edge — and you’re the spark that might tip the balance. Dive into an open-world experience where fast-paced PvP collides with cinematic, story-driven missions. Whether you’re rolling solo, teaming up with allies, or throwing yourself into full-scale chaos, your path is yours to carve. Unleash devastating Plus Ultras — powerful super moves unique to each quirk — as you rise through the ranks of a world reshaped by conflict, ambition, and legacy. Every corner holds a story, every fight pushes you further, and every decision matters. This isn’t just another my hero game. It’s a new chapter in a world you think you know. Are you ready to go beyond?
Last updated by the developer 30 Jul 2026, 17:36 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 14:49 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 28 Aug 2026, 02:32 | 96 | no change |
| 18 Aug 2026, 02:31 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.