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Fight For FPS!

Fight For FPS!

A Roblox experience owned by Frozen Labs.

Fighting & PvPENPvPSword FightingStreak Mechanics

Description (written by the developer; not a statement by this register)

⚔️ Compete with others to steal their FPS with swords! ⚔️ 🔥 Build your streak! 🔥 🤕 Be careful because going to far can cause you to lose everything! 🤕 🤑 Premium player? We got you covered, you get higher/better daily rewards, and a constant 5 kill streak! 🤑 📅 Added Daily login bonus📅 🪲 Found a bug/exploiter? Report it in our communications server! 🪲 ⚠️ This game is still in beta and updates/restarts may be frequent ⚠️ ✅ Avatar sizes do NOT matter you will be able to hit everyone no matter there avatar size ✅ ❄️ Developed by Frozen Labs ❄️ TheRealEnvist - Founder roosteryoda - Map Designer tags: PVP, sword, swordfight, fight, king, king of the hill, streak, streaks, competitive, casual

Last updated by the developer 22 May 2026, 15:39 UTC.

0
playing (measured 15 Aug 2026, 09:20 UTC)
3,688
lifetime visits
56%
liked (15 👍 / 12 👎)
16
favourites (4.3 per 1k visits)
9 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 09:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Permanent 10 Streak
300 R$
Permanent Speed Boost
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You've met the owner! · other141 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.