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Project UGC⚡

Project UGC⚡

A Roblox experience owned by Relay Studio..

OtherENfake UGC giveawayengagement baittime exchange mechanic

Description (written by the developer; not a statement by this register)

Earn time that you can Exchange into UGC! 🔥Roblox Plus Players Get 1.25x Time!🔥 ⚡Group Members Get 1.25x Time!⚡ Like The Game For More Free UGC! :D All Items Created/Owned By @GoIdCheetah / Adurite Disclaimer* Everybody's time resets after A new UGC Is added, This is in place to make it fair for new players in every drop.

Last updated by the developer 24 May 2026, 01:52 UTC.

0
playing (measured 11 Aug 2026, 03:52 UTC)
68,086
lifetime visits
83%
liked (312 👍 / 66 👎)
378
favourites (5.6 per 1k visits)
9 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Custom Chain Order (READ DES)
2,200 R$
Redeem Carnotaurus Pet
250 R$
Infinite Quarry Time
199 R$
Avatar Resize Tool
70 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meet The Owner! · other4,243 · 10.3% win
Redeem Sparkle Time Voxel Crown · collection17
Redeem Carnotaurus Pet · collection8 · 7.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

828382.515 August 2026 — 82 % liked25 August 2026 — 83 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 15:0783+1
15 Aug 2026, 14:5082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.