CHOP WILD LEGAL PIT (More Cars in description)
A Roblox experience owned by OBlock Takeoverz.
SimulatorENcar simulationlegal pit recreationmulti-platform
CHOP WILD LEGAL PIT (More Cars in description) is a simulator experience created on 2025-04-09. The game features 12 cars on the spawner. It has recorded 664,140 lifetime visits, 3,138 favorites, and an 86% like percentage. Currently, zero users are playing.
Description (written by the developer; not a statement by this register)
Game is meant for Console / PC Recreation of an IRL LEGAL PIT 12 Cars currently on spawner more in our group MORE CARS IN OUR DC SERVER BELOW! CONTROLS: Car Controls Most cars have Auto Start enabled. If not, use the engine icon to turn your engine on/off. Also, if you have issues with your character sliding after getting in and out of cars just reset your character to fix! PC Controls: Upshift: Shift + E Downshift: Shift + Q Parking Brake: P Traction Control On/Off: T ABS On/Off: Y Console Controls: Xbox: Upshift: RB + Y Downshift: RB + X Parking Brake: LB Traction Control On/Off: Down on D-Pad ABS On/Off: Right on D-Pad PlayStation: Upshift: R1 + Triangle Downshift: R1 + Square Parking Brake: L1 Traction Control On/Off: Down on D-Pad ABS On/Off: Right on D-Pad
Last updated by the developer 19 May 2026, 09:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:33 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Oct 2026, 22:07 | 85 | no change |
| 13 Oct 2026, 22:06 | 85 | no change |
| 3 Oct 2026, 22:05 | 85 | no change |
| 23 Sept 2026, 22:04 | 85 | no change |
| 13 Sept 2026, 21:00 | 85 | -1 |
| 3 Sept 2026, 20:50 | 86 | no change |
| 24 Aug 2026, 18:51 | 86 | no change |
| 14 Aug 2026, 18:49 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.