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Territory.io

Territory.io

A Roblox experience owned by HyperViral Holdings.

OtherENterritory controlcompetitive arenacustomization

Territory.io is an 'other' genre Roblox experience created on 2025-04-09. The game has accumulated 6,853,999 lifetime visits and 8,260 favorites. Currently, 16 users are playing. The title holds an 80% like percentage based on user feedback metrics recorded in the index.

Description (written by the developer; not a statement by this register)

🎨 Grow your territory and become the best! 🎨 Welcome to Territory.io! In this game, you can: 🖌️ Control and spread your territory across the board! 🌈 Claim territory and outsmart rivals to dominate the arena! 🏆 Customize with unique trails, patterns, and effects! ⚔️ Compete on leaderboards and prove your coloring skills! 💰 Unlock rare territories and special boosts as you play the game! Can you cover the most ground and become the territory king? 💪 If you like the game give it a 👍

Last updated by the developer 24 Jul 2026, 20:44 UTC.

16
playing (measured 10 Aug 2026, 16:31 UTC)
6,853,999
lifetime visits
80%
liked (19,926 👍 / 5,089 👎)
8,318
favourites (1.2 per 1k visits)
9 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:316first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BECOME AN ADMIN!
999 R$
Unlock All Territories
799 R$
PERMANENT 2x Speed (OP)
449 R$
Unlock All Trails
349 R$
+6 Start Zone Radius
199 R$
VIP
149 R$
2x Cash
99 R$
2x Spin Luck
99 R$
+2 Start Zone Radius
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,468,987 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8013 August 2026 — 80 % liked23 August 2026 — 80 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:0480no change
13 Aug 2026, 23:0380first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.