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Live Rails[Alpha]

Live Rails[Alpha]

A Roblox experience owned by GamesBlackCat.

HorrorENmonsterssurvivalalpha

Description (written by the developer; not a statement by this register)

In 1902, after three years of being wiped out by the "Players", the monsters began to become better This is an Alpha has a lot of errors

Last updated by the developer 29 Jan 2026, 19:47 UTC.

0
playing (measured 3 Sept 2026, 19:45 UTC)
2,785
lifetime visits
76%
liked (19 👍 / 6 👎)
7
favourites (2.5 per 1k visits)
9 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
3 Sept 2026, 19:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First time :D · welcome1,325 · 0.00% win
First victory in easy · progression32 · 0.00% win
First victory in Rush Boss · progression5 · 0.00% win
First victory in normal · welcome5 · 0.00% win
First victory in hard · progression4 · 0.00% win
First victory in Boss Future · progression2 · 0.00% win
First victory in hardcore · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.