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🌵Grow A Tree🌴

🌵Grow A Tree🌴

A Roblox experience owned by [NEW GAME] Banana Games PLUS.

TycoonENfarmingidlenature

🌵Grow A Tree🌴 is a tycoon experience created on 2025-04-09. It has accumulated 11,072,287 lifetime visits and 25,200 favorites. The game holds a 95% like percentage. Currently, zero users are playing.

Description (written by the developer; not a statement by this register)

Ready to grow the tallest TREE?🌳🌴🌵 🍃 Equip the sapling you wanna plant! 🛤️ Click on the soil in your land to plant it! 🌲 Watch it sprout and grow over time! 🤑 Once it’s fully grown, harvest it for wood to sell for BUX!!! And don’t forget — your forest keeps growing into a Forest even while you're offline 🌟 LIKE AND FAVOURITE THE GAME FOR MORE UPDATES !!

Last updated by the developer 2 Jul 2026, 08:37 UTC.

0
playing (measured 10 Aug 2026, 14:45 UTC)
11,072,287
lifetime visits
95%
liked (38,942 👍 / 1,972 👎)
25,196
favourites (2.3 per 1k visits)
9 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Roll Luck
299 R$
VIP Perk
299 R$
Rainbow Axe
199 R$
x2 Rainbow Chance
199 R$
x2 Stock Chance
149 R$
Skip Rolls
149 R$
x2 Grow Speed
129 R$
Auto Sell (Instant)
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! 🌴 · welcome5,057,373 · 80.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9513 August 2026 — 95 % liked23 August 2026 — 95 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:3795no change
13 Aug 2026, 19:3695first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.