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STAR SORORITY |✨|

STAR SORORITY |✨|

A Roblox experience owned by Asprince Imports Inc..

RoleplayENdress-uproleplaysocial

STAR SORORITY |✨| is a roleplay experience created on 2018-07-28. The game has accumulated 24,909,915 lifetime visits and 238,337 favorites. Currently, zero users are playing. The title holds a 76% like percentage. Features include Star City, Star School, Bee Hills, and Fairy Forest, alongside new accessories and a user interface update.

Description (written by the developer; not a statement by this register)

Welcome to the new & improved Star Sorority! PART 1 FEATURING... 🌃STAR CITY! A new city to explore, with a new cat cafe & cat disco 🏰STAR SCHOOL! A new castle school with 4 classrooms, a spa, and a spooky ooky dungeon to explore! 🐝BEE HILLS! A newly updated bee sanctuary with more room for our buggy friends! 🌲FAIRY FOREST! A haunting forest that has secrets yet to be unveiled... Something's going on here! 👠NEW ACCESSORIES! Try on the new Cute Heel set, the Mad Hatter China Glass, Rock'n'Raver Killer Heels, The Creepy Teddy Bear Pal, & more! 🎨NEW USER INTERFACE/UI! A huge facelift to Star Sororities main front! (temporarily reverted) 🅦🅔🅛🅒🅞🅜🅔 🅣🅞 🅢🅣🅐🅡 🅢🅞🅡🅞🅡🅘🅣🅨 Enter a magical realm that is growing by the minute! What could be coming next? 🌠Dress up and role play with your friends! 💫Try on fashionable heels, dresses, makeup, and more! 🌃Explore hidden mysteries and make your own story...

Last updated by the developer 24 Jun 2024, 19:12 UTC.

0
playing (measured 10 Aug 2026, 16:19 UTC)
24,909,915
lifetime visits
76%
liked (36,833 👍 / 11,443 👎)
238,320
favourites (9.6 per 1k visits)
28 July 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🌟SUPER VIP PACKAGE🌟
500 R$
🌟EXTRA FACES🌟
350 R$
🌟CLUB DJ PACKAGE🌟
350 R$
🌟 COLOR WHEEL🌟
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🖌️YOU MET CASKYY🖌️ · other4,224 · 0.00% win
🎥YOU MET TROPICADE🎥 · other3,639 · 0.00% win
👑YOU MET THE CREATOR👑 · other2,482 · 0.00% win
🛸YOU MET DIMMY_TURNER🛸 · other2,057 · 0.00% win
🎀YOU MET MOCKERI🎀 · other1,556 · 0.00% win
🌸YOU MET SKUILSZ🌸 · social1,256 · 0.00% win
😻YOU MET MILKYLULU😻 · other1,059 · 0.00% win
💸YOU MET GABRIELLAGALAXY💸 · other672 · 0.00% win
💎YOU MET APRICOOT💎 · other283 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7623 August 2026 — 76 % liked2 September 2026 — 76 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:1876no change
23 Aug 2026, 16:0276first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.