Schedule X
A Roblox experience owned by Orang outan.
TycoonENempire buildinggang warfareescape mission
Schedule X is a tycoon experience created on April 9, 2025. The game has accumulated 13,622,479 lifetime visits and holds 142,693 favorites. Currently, four users are playing. The title maintains a 96% like percentage. Players engage in building empires, selling fruits, and completing missions within the Dustbank setting.
Description (written by the developer; not a statement by this register)
Welcome to Dustbank. Start from nothing, sell powerful fruits to strangers, and watch the chaos unfold. Build your empire with shops, upgrades, and loyal helpers. Stack $100,000 and unlock the final mission: buy the plane and escape the city for good! 🍊 Like and favorite for updates! 🔥 UPDATE! 🔥 -GANG attack system added! -New weapons & a brand new car! -Bug fixes and performance improvements. 💬 Found a bug? Join our community and help us make the game better for everyone!
Last updated by the developer 1 Aug 2026, 03:08 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:52 | 5 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 18:23 | 96 | no change |
| 13 Aug 2026, 18:22 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.