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Crypto Hacking Empire!πŸ‘¨β€πŸ’»

Crypto Hacking Empire!πŸ‘¨β€πŸ’»

A Roblox experience owned by Botnia Games.

TycoonENidletycoonhacking

Description (written by the developer; not a statement by this register)

πŸ‘¨β€πŸ’»Crypto Hacking Empire! πŸ‘¨β€πŸ’» πŸ“’UPDATE! REBIRTHS, MORE CONTENT!πŸ“’ πŸ“± Hire hackers ranging from old grandpas to experienced hackers to work for you! πŸ›’ Buy Workers from the Shop 🧱 Put them down on your plot πŸ‘¨β€πŸ’» Start stealing Cryptos! πŸ’° Collect crypto regularly, and sell it for cash to expand your mafia! πŸ† Upgrade your workers, unlock new tech, and dominate the crypto world! 🐞Report bugs on the group wall!🐞 https://www.roblox.com/communities/15552161/Botnia-Games#!

Last updated by the developer 2 Jun 2026, 15:15 UTC.

0
playing (measured 10 Aug 2026, 19:45 UTC)
42,244
lifetime visits
86%
liked (222 πŸ‘ / 35 πŸ‘Ž)
188
favourites (4.5 per 1k visits)
9 April 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

x2 Money
299 R$
x2 Luck
299 R$
Auto Collect
249 R$
Auto Sell
149 R$
Extra Collector
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Run a Crypto Mafia! Β· welcome0 Β· 0.00% win
Unlocked Ipad Kid! Β· other0 Β· 0.00% win
Unlocked Anonymous Hacker! Β· other0 Β· 0.00% win
Unlocked Crypto God! Β· progression0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.