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Crypto Hacking Empire!πŸ‘¨β€πŸ’»

Crypto Hacking Empire!πŸ‘¨β€πŸ’»

A Roblox experience owned by Botnia Games.

TycoonENidletycoonhacking

Description (written by the developer; not a statement by this register)

πŸ‘¨β€πŸ’»Crypto Hacking Empire! πŸ‘¨β€πŸ’» πŸ“’UPDATE! REBIRTHS, MORE CONTENT!πŸ“’ πŸ“± Hire hackers ranging from old grandpas to experienced hackers to work for you! πŸ›’ Buy Workers from the Shop 🧱 Put them down on your plot πŸ‘¨β€πŸ’» Start stealing Cryptos! πŸ’° Collect crypto regularly, and sell it for cash to expand your mafia! πŸ† Upgrade your workers, unlock new tech, and dominate the crypto world! 🐞Report bugs on the group wall!🐞 https://www.roblox.com/communities/15552161/Botnia-Games#!

Last updated by the developer 2 Jun 2026, 15:15 UTC.

0
playing (measured 10 Aug 2026, 19:45 UTC)
42,244
lifetime visits
86%
liked (222 πŸ‘ / 35 πŸ‘Ž)
187
favourites (4.4 per 1k visits)
9 April 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

x2 Luck
299 R$
x2 Money
299 R$
Auto Collect
249 R$
Auto Sell
149 R$
Extra Collector
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Unlocked Ipad Kid! Β· other0 Β· 0.00% win
Played Run a Crypto Mafia! Β· welcome0 Β· 0.00% win
Unlocked Anonymous Hacker! Β· other0 Β· 0.00% win
Unlocked Crypto God! Β· progression0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.