Hide and Survive V0.52
A Roblox experience owned by Estofado Studios.
SurvivalENsurvivalhide and seekmultiplayer
Description (written by the developer; not a statement by this register)
A hunter will seek to destroy your group of friends, and will use various ways to achieve it You'll have to find a way to defend yourself alone or in a group, searching for items across the maps that will help you survive Many familiar faces and others unknown, you should ally with as much as you can Will you be able to survive until the time tells you when to flee? Will you die alone or accompanied?
Last updated by the developer 16 Aug 2026, 23:05 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 17 Aug 2026, 09:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 28 Aug 2026, 10:03 | 90 | -4 |
| 18 Aug 2026, 10:00 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.