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Canyon Jumping!

Canyon Jumping!

A Roblox experience owned by Adrenaline Auto.

RacingENdrivingparkourphysics

Canyon Jumping! is a racing experience created on 2025-04-10. It has 62,117,531 lifetime visits, 1,725 concurrent players, an 86% like percentage, and 67,819 favorites.

Description (written by the developer; not a statement by this register)

Jump through the canyon of death using different cars 👍. PC Controls: H - Honk 🔊 J - Police Siren 🚨

Last updated by the developer 22 Aug 2026, 18:07 UTC.

1,101
playing (measured 24 Aug 2026, 08:50 UTC)
64,016,308
lifetime visits
86%
liked (36,715 👍 / 6,135 👎)
72,906
favourites (1.1 per 1k visits)
10 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5982,6621,6301,10110 August 202624 August 2026
62 measurements spanning 14 days, net +503. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 288–2,972 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 62
Measured (UTC)PlayersChange
24 Aug 2026, 08:501,101+210
24 Aug 2026, 07:50891-14
24 Aug 2026, 06:50905+84
24 Aug 2026, 05:50821-153
24 Aug 2026, 04:50974-58
24 Aug 2026, 03:501,032-184
24 Aug 2026, 02:501,216-144
24 Aug 2026, 01:501,360-118
24 Aug 2026, 00:501,478-259
23 Aug 2026, 23:501,737+124
23 Aug 2026, 22:501,613+18
23 Aug 2026, 21:501,595-198
23 Aug 2026, 20:501,793-83
23 Aug 2026, 19:501,876-285
23 Aug 2026, 18:502,161-50
23 Aug 2026, 17:502,211-80
23 Aug 2026, 16:502,291+77
23 Aug 2026, 15:502,214no change
23 Aug 2026, 14:502,214+89
23 Aug 2026, 13:502,125first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GIANT TRUCK
399 R$
TURBO KOENANGSAGI
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome22,626,316 · 100.0% win
Jumped Over Canyon! · progression14,793,885 · 99.4% win
I climbed! · progression10,639,324 · 82.3% win
Exploded · other2,132,139 · 100.0% win
Jumped back! · other1,889,881 · 9.7% win
Traveler! · welcome331,914 · 2.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8621 August 202624 August 2026
61 measurements spanning 2 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 61
Measured (UTC)% likedChange
24 Aug 2026, 08:5086no change
24 Aug 2026, 07:5086no change
24 Aug 2026, 06:5086no change
24 Aug 2026, 05:5086no change
24 Aug 2026, 04:5086no change
24 Aug 2026, 03:5086no change
24 Aug 2026, 02:5086no change
24 Aug 2026, 01:5086no change
24 Aug 2026, 00:5086no change
23 Aug 2026, 23:5086no change
23 Aug 2026, 22:5086no change
23 Aug 2026, 21:5086no change
23 Aug 2026, 20:5086no change
23 Aug 2026, 19:5086no change
23 Aug 2026, 18:5086no change
23 Aug 2026, 17:5086no change
23 Aug 2026, 16:5086no change
23 Aug 2026, 15:5086no change
23 Aug 2026, 14:5086no change
23 Aug 2026, 13:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.