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sorest

sorest

A Roblox experience owned by sorest.

Social & hangoutENhangoutsocialavatar customization

Description (written by the developer; not a statement by this register)

Welcome to sorest! 🖤 Chill and Play with your friends, all styles are welcome! Join the group to help support us and leave game suggestions! COMMANDS: /korblox /headless ⭐️ Make sure to like and favourite the game if you enjoyed playing 📜 Follow Roblox TOS and Community Rules built by soredolle TAGS: Emo, Goth, Roleplay, Hangout, Chill, Social, Talk, Flamingo, Friends, TTD, Mocap, Korblox, Headless, Avatar Editor, Vibe, vibe game, piano, playground, club, roleplay, rp, mic up, aesthethic, winning smile, nexus vr, donation, bathroom, public ,dances, dancing, animation, emotes, shop, boys and girls, vc, voice chat, outfit, editor, vibes, minigames, games

Last updated by the developer 12 Jun 2026, 19:06 UTC.

0
playing (measured 16 Aug 2026, 03:06 UTC)
3,113
lifetime visits
71%
liked (32 👍 / 13 👎)
15
favourites (4.8 per 1k visits)
10 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 03:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN
4,500 R$
MOD
750 R$
rainbow carpet
500 R$
cloud
400 R$
size changer
400 R$
push tool
350 R$
speed changer
250 R$
skateboard
200 R$
VIP
75 R$
radio gear

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome! · welcome7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.