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Liscious's Slap Battles: The Pentazone

Liscious's Slap Battles: The Pentazone

A Roblox experience owned by Minus's Dev Cave.

Fighting & PvPENSlap BattlesHorrorFree-for-all

Description (written by the developer; not a statement by this register)

There's more to this than it may seem. Something bigger is at play here. This place exists for one reason: to harvest. Don't feed the machine. Liscious's Slap Battles is a fast-paced, infinitely-lasting free-for-all third person fighting game. Spawn, kill, die. Over and over again. Feed The Machine with every kill, and succumb to the infinite loop of death. Or just dance... that works too. Well, not really. We can't feed off of dance moves. Honestly, I have no idea why we let you do that. You're probably better off killing anyway. We pay you for your hard work... with more gloves to slap people with. Money doesn't grow on trees, but I guess gloves do. Inspired by Slap Battles. Credits aren't in game yet. Note: THIS IS NOT AN UNCOPYLOCKED!! Everything (the map, the skybox (maybe), the gloves, and game) WERE CREATED BY TENCELL!!! Things like the map, fanmade gloves, scripts, modules, ideas, are created by ME and the DEV TEAM.

Last updated by the developer 26 Jul 2026, 23:37 UTC.

0
playing (measured 13 Aug 2026, 02:53 UTC)
2,621
lifetime visits
6
favourites (2.3 per 1k visits)
10 April 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 02:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Black-Hole
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to The Pentazone · welcome78 · 0.00% win
??? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.