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Martin Leonardo Obby

Martin Leonardo Obby

A Roblox experience owned by DDL Softworks.

ObbyENobstacle coursecharacter-themedprogression-based

Martin Leonardo Obby is an obby experience created on 2025-04-10. It has recorded 643,703 lifetime visits and 3,966 favorites. The game holds an 82% like percentage. Currently, zero users are playing. The experience contains 50 stages. Progress does not save without a specific gamepass. The developer is Dennis's Digital Softworks.

Description (written by the developer; not a statement by this register)

This is a fictional game made for fun. It’s not meant to offend or portray real people/events seriously. Martin Leonardo obby Like the game for updates and bug fixes! You want to contact me on whatever reason? Join the server linked. Made with ❤️ by Dennis's Digital Softworks! Stages: 50 !!STAGE PROGRESS DOES NOT SAVE WHEN YOU LEAVE UNLESS YOU HAVE THE GAMEPASS BOUGHT!! Martin Leonardo, Rich, Handsome, Obby, Fun

Last updated by the developer 14 Mar 2026, 15:48 UTC.

0
playing (measured 10 Aug 2026, 21:20 UTC)
643,703
lifetime visits
82%
liked (957 👍 / 216 👎)
3,963
favourites (6.2 per 1k visits)
10 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
Sword
149 R$
Lasergun
149 R$
Magic carpet
129 R$
Save stage progress!
99 R$
Fusion coil
99 R$
Flying cloud
79 R$
Jetpack
70 R$
Gravity coil
40 R$
Speed coil
40 R$
Grapple hook
20 R$
Boombox
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You visited Martin Leonardo! · other356,534 · 100.0% win
You finished Martin Leonardo Obby! · progression27,873 · 0.00% win
In the same server as the owner! · social3,262 · 0.00% win
You found the secret place! · secret924 · 0.00% win
In the same server as the co-owner! · social277 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8214 August 2026 — 82 % liked3 September 2026 — 82 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 21:0582no change
14 Aug 2026, 19:0482first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.