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Block Chaos

Block Chaos

A Roblox experience owned by Trol Studios.

ShooterENdestructionpvpchaos

Description (written by the developer; not a statement by this register)

Enter the absolute chaos inspired by the Roblox classics! Destroy everything and everyone in nostalgic and fully destructible maps. Get ready for a frenetic PvP where only the best survive! 🔥 Explosions everywhere. 🧱 Environments that collapse during the fight. ⚔️ Pure adrenaline in every round. 💬 Join our communication server to receive news, updates and events! ⭐ Don't forget to like and favorite the game to support the project! Scripter: @trololo222262 (roblox)

Last updated by the developer 26 Jul 2026, 00:13 UTC.

0
playing (measured 11 Aug 2026, 22:23 UTC)
5,407
lifetime visits
92%
liked (23 👍 / 2 👎)
16
favourites (3.0 per 1k visits)
10 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip
100,000 R$
2x TIX
20,000 R$
game pass eterna
15,000 R$
Custom Kill Sound
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Elite Hunter! · progression54 · 0.00% win
Broken admin · other48 · 0.00% win
King! Egg Hunt 2025 · collection29 · 0.00% win
Angel! Egg Hunt 2025 · collection25 · 0.00% win
Bomb! Egg Hunt 2025 · collection18 · 0.00% win
Time Bomb! Egg Hunt 2025 · collection18 · 0.00% win
Sky! Egg Hunt 2025 · collection13 · 0.00% win
Legendary Fighter! · progression2 · 0.00% win
Ultimate Terminator! · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.