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SCARVEIN [EARLY ACCESS]

SCARVEIN [EARLY ACCESS]

A Roblox experience owned by RiotVise Studios.

Fighting & PvPENPvPCombatSkill-based

Description (written by the developer; not a statement by this register)

Master the blade. Claim your throne. Scarvein is a brutal, skill-based PvP experience where every swing counts. Inspired by hardcore combat titles like Mordhau and Combat Warriors, we bring tactical, physics-based mayhem to Roblox. No luck, no pay-to-win, just pure mechanical skill. ○ Limb Damage System: Target and shatter legs, break arms, or take heads. ○Tactical Depth: Precision parries, feints, and devastating combos. ○Finish the Fight: Brutal finishing moves and a revive system for team play. ○Rank Up: Fight through 18 ranks from New Player to Transcendent. ○Prestige: Reset and earn permanent badges to show your dominance. 100% SKILL-BASED Strictly zero Pay-to-Win mechanics. Your rank is earned through blood and practice. ⚠️ [EARLY ACCESS]: Scarvein is in active development. Expect bugs as I refine the experience. Report issues in our community server to help us improve the game!

Last updated by the developer 8 Aug 2026, 14:58 UTC.

0
playing (measured 26 Aug 2026, 02:15 UTC)
2,315
lifetime visits
83%
liked (35 👍 / 7 👎)
109
favourites (47.1 per 1k visits)
10 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 02:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
400 R$
Boombox
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Blood · other112 · 0.00% win
Meet the Owner · other52 · 0.00% win
Mini-Grim Reaper · other19 · 0.00% win
First Victory · progression2 · 0.00% win
Champion · progression1 · 0.00% win
Warlord · progression1 · 0.00% win
Conqueror · progression1 · 0.00% win
Immortal · progression1 · 0.00% win
Century · progression1 · 0.00% win
Veteran · progression1 · 0.00% win
Blood Science · progression1 · 0.00% win
Unstoppable · progression1 · 0.00% win
Legendary · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.