SCARVEIN [EARLY ACCESS]
A Roblox experience owned by RiotVise Studios.
Fighting & PvPENPvPCombatSkill-based
Description (written by the developer; not a statement by this register)
Master the blade. Claim your throne. Scarvein is a brutal, skill-based PvP experience where every swing counts. Inspired by hardcore combat titles like Mordhau and Combat Warriors, we bring tactical, physics-based mayhem to Roblox. No luck, no pay-to-win, just pure mechanical skill. ○ Limb Damage System: Target and shatter legs, break arms, or take heads. ○Tactical Depth: Precision parries, feints, and devastating combos. ○Finish the Fight: Brutal finishing moves and a revive system for team play. ○Rank Up: Fight through 18 ranks from New Player to Transcendent. ○Prestige: Reset and earn permanent badges to show your dominance. 100% SKILL-BASED Strictly zero Pay-to-Win mechanics. Your rank is earned through blood and practice. ⚠️ [EARLY ACCESS]: Scarvein is in active development. Expect bugs as I refine the experience. Report issues in our community server to help us improve the game!
Last updated by the developer 8 Aug 2026, 14:58 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Aug 2026, 02:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.