Cliff Climb
A Roblox experience owned by Frozen Alcove.
ObbyENparkourpuzzleco-op
Cliff Climb is an obby experience created on 2025-04-11. It has accumulated 1,037,207 lifetime visits and 13,932 favorites. The game holds a 78% like percentage. Currently, zero users are playing. The description highlights a no-jump mechanic requiring planks to scale a mountain.
Description (written by the developer; not a statement by this register)
You cannot jump you can only plank. In Cliff Climb, you’ll face the ultimate test of precision and creativity as you scale a massive mountain — without the ability to jump. Instead, earn and master a variety of planks to build your way upward. Each section challenges you in different ways whether you are balance across lava chasms, hang off cliff edges, or navigate tricky terrain. Put your problem-solving skills to the test! can you reach the summit? 🏆 Work together or compete against your friends to reach the top 🧗🏻♂️ Unique no-jump obby experience 📏 Unlock multiple planks on your climb 💰 Collect coins as you climb to unlock fun and helpful Items ⛰️ Traverse a handcrafted mountain with increasing difficulty 2nd Mountain coming soon!
Last updated by the developer 23 Feb 2026, 06:55 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 22:04 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 15:19 | 78 | no change |
| 14 Aug 2026, 15:17 | 78 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.