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100 Player Longest Slide

100 Player Longest Slide

A Roblox experience owned by Longest Slide Inc.

Description (written by the developer; not a statement by this register)

🛝 100 Player Longest Slide Obby 🌊 Slide to the bottom and get crazy rewards to eliminate other players! ⭐ Play through various challenges and knock off other players to reach the bottom of the slide! 100 Player Longest Slide Obby is a sliding idle game where you have to slide to the bottom of the longest slide and get OP rewards to help you become faster! Eliminate other players and find a way to be the only one standing with the most OP weapons! Become the king of the slide and ride down the longest slide jump in the world! 🎮 Supports ALL devices (Console, Mobile, PC) 💰 PREMIUM USERS GET MORE SPEED AND JUMP! 🌍 JOIN THE GROUP TO GET A SPECIAL REWARD (GRAVITY COIL)! LIKE THE GAME AND FOLLOW US FOR IN-GAME REWARDS! Inspired by Obby games.

Last updated by the developer 29 Apr 2025, 08:46 UTC.

0
playing (measured 14 Aug 2026, 20:23 UTC)
52,922
lifetime visits
25%
liked (14 👍 / 43 👎)
3,333
favourites (63.0 per 1k visits)
11 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 20:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RAINBOW PERI
2,500 R$
AMETHYST PERI
1,500 R$
GRIMGOLD PERI
1,500 R$
IVORY PERI
1,500 R$
CRIMSON PERI
1,250 R$
AZURE PERI
1,100 R$
MOST OP PERI
1,100 R$
FLYING CLOUD
199 R$
FUSION COIL
199 R$
DOUBLE JUMP
149 R$
TASER
149 R$
JETPACK
115 R$
Grappling Hook
99 R$
Gravity Coil
99 R$
BLOXY COLA
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

JOIN THE SLIDE · other43,818 · 0.00% win
YOU REACHED THE END! · progression3,399 · 0.00% win
GET A WIN! · progression3,399 · 0.00% win
Perform A Jump Kick! · other2,151 · 0.00% win
CLAIM OP REWARD · other341 · 0.00% win
Claim The FREE Gravity Coil! · collection42 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

2515 August 2026 — 25 % liked25 August 2026 — 25 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 24–26 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 17:3725no change
15 Aug 2026, 17:1925first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.