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Aleforge: A Medieval Tavern

Aleforge: A Medieval Tavern

A Roblox experience owned by ~The Gamerz Clan~.

RoleplayENMedieval RoleplayTavern HangoutArena Combat

Description (written by the developer; not a statement by this register)

Welcome to The Aleforge, Step into a medieval tavern unlike any other, where the warmth of crackling hearths meets the thrill of battle. In The Aleforge, you can gather, chat and unwind in the immersive medieval setting. But don’t let the cozy vibes fool you, just beyond the tavern doors lies the The Iron Clad Arena, where champions rise and steel meets steel in fierce duels! + Medieval-themed environment + Peaceful music and ambient sounds + Simple and easy to use + Great for chill groups or AFK time + Works well on low-end devices Got ideas or need help? Join the server linked in the game description, we’re always open to feedback. Tags: Tavern, Medieval, Roleplay, Simulator, Swords, Bar, Beverages, Hangout, Chill, Mobile, PC, Competition, Recruiting, Ale, Forge, Aleforge, Relaxing, Action, Realistic,

Last updated by the developer 10 Nov 2025, 12:21 UTC.

0
playing (measured 18 Aug 2026, 09:48 UTC)
425
lifetime visits
100%
liked (11 👍 / 0 👎)
5
favourites (11.8 per 1k visits)
11 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 09:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tip
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

10021 August 2026 — 100 % liked21 October 2026 — 100 % liked21 August 202621 October 2026
2 measurements spanning 61 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Oct 2026, 13:46100no change
21 Aug 2026, 13:47100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.