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[900+ 🛍️] Forsaken Skins!

[900+ 🛍️] Forsaken Skins!

A Roblox experience owned by Sigma Meeting.

RoleplayENAvatar CustomizationCatalog ShopForsaken

Forsaken Skins! is a roleplay experience created on April 11, 2025. It currently has two players online. The experience has accumulated 1,125,494 lifetime visits. It holds 20,191 favorites. User engagement shows a 73% like percentage. The description indicates weekly updates for avatar outfits.

Description (written by the developer; not a statement by this register)

🌟 Weekly updates! 🌟 💥 Don't miss out fresh outfits just dropped! ✨ WELCOME TO FORSAKEN SKINS! ✨ Gear up with stylish, game accurate outfits directly from the game! 🛒 Tap an Outfit to Buy Instantly Yours! ✅ Items are added to your Roblox inventory immediately! 🔁 New Skins Added Frequently! 🔥 Check back often for more! 👍 Love the game? Hit Like & Favorite to help us grow! 🕵️‍♂️ Tags: Avatar Outfit Ideas, Catalog Avatar Creator, Endless Outfits, Outfit, Shop, Store, Outfit Loader Fits, Try On, Avatar, Hair, Clothing, Accessories, Cute, Buy, Outfit Ideas, Ideas, Catalog, Girl, Boy, Hangout, Friends.

Last updated by the developer 31 Jul 2026, 11:09 UTC.

2
playing (measured 11 Aug 2026, 17:20 UTC)
1,125,494
lifetime visits
74%
liked (1,980 👍 / 691 👎)
20,198
favourites (17.9 per 1k visits)
11 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:201first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to FORSAKEN SKINS! · welcome517,644 · 100.0% win
10 Minutes Spent In Game · other79,844 · 19.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

737473.514 August 2026 — 73 % liked24 August 2026 — 74 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:3674+1
14 Aug 2026, 14:3573first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.