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Find The Italian Brainrot

Find The Italian Brainrot

A Roblox experience owned by Money Studio 2.

ObbyENbrainrotcollectionanimals

Find The Italian Brainrot is an obby experience created on 2025-04-11. It has accumulated 29,323,869 lifetime visits and 1,199,484 favorites. The game holds a 65% like percentage. Currently, zero users are playing. The experience features weekly updates and includes private server access.

Description (written by the developer; not a statement by this register)

✨ UPDATES EVERY WEEK 🌎 Explore the crazy world and find all Italian Brainrot Animals! 👍 Like the game to show support! 🏆 Current Amount of Brainrot to Find: [74] ⭐️ Favorite and Like to stay updated on the latest new Brainrot and features! 🚨 Private Servers are now Free! You can now roleplay, collect brainrot alone or have fun with friends!

Last updated by the developer 5 Jul 2026, 13:13 UTC.

0
playing (measured 10 Aug 2026, 16:37 UTC)
29,323,869
lifetime visits
65%
liked (1,280 👍 / 692 👎)
1,199,417
favourites (40.9 per 1k visits)
11 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Radar
799 R$
Magic Carpet
599 R$
Vip
399 R$
Fusion Coil
249 R$
Grapple Hook
199 R$
Speed Coil
149 R$
Gravity Coil
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6523 August 2026 — 65 % liked2 September 2026 — 65 % liked22 September 2026 — 65 % liked12 October 2026 — 65 % liked22 October 2026 — 65 % liked23 August 202622 October 2026
5 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 16:0065no change
12 Oct 2026, 15:5365no change
22 Sept 2026, 15:5165no change
2 Sept 2026, 15:4765no change
23 Aug 2026, 15:3365first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.